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White to Play

Pete Tamburro on

Published in Chess Puzzles

We’re going to start a series of instructional games from the “good ol’ days” of early to mid 20th century chess. If you play through the games, it will add to your strength as a chess player because you will learn some new ideas. Our first game is Noteboom,D. - Mindeno,S. Holland, 1927 1.e4 c6 2.Nf3 d5 3.Nc3 Bg4 4.h3 Bh5 5.exd5 cxd5 6.g4 Bg6 7.Ne5 a6 7...Nd7 8.Bb5 Ngf6 9.Nxd5 wins. 8.h4 d4 9.h5 dxc3 10.hxg6 cxd2+ 11.Qxd2 Qxd2+ 12.Bxd2 f6 Capturing the White pawn with either pawn leads to Nxg6, winning the rook 13.Rxh7 fxe5 14.Rxh8 Nf6 15.Bc4 Nc6 16.Bh6 0–0–0 17.Rd1 Nd4 (AND NOW SEE DIAGRAM)


18.Rxd4! exd4 19.Rxf8 Rxf8 20.Bxg7 Re8 21.Bf7 Black Resigned as after the rook moves to d8, Bxf6 followed by g7 and g8 will win the rook 1–0

 


Send questions and comments to PTamburro@aol.com.

 

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